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Kimberly Stramat || 2D Artist |



Remote Contract Concept Artist, April 2014-July 2014

The League of Venerable Explorers, mobile game by Brainquake Inc.

• Created polished art for 2D backgrounds, environment props, and puzzle UI

• Worked closely with the art director to coordinate, troubleshoot, and finish assets to meet project deadlines

• Assets made maintained programming constraints specified by the game engine and fell within defined collision specs


Remote Concept Artist, December 2013-February 2014

Pop-A-Wheelie, mobile game by Fancy Turnip

• Designed concepts for themed character hats and environment assets to be modeled

• Assisted other artists by gathering reference materials and brainstorming locations for in-game use


Environment Concept Artist, November 2012-July 2013

Bloody Mary, game project

• Designed visually interesting, functional art as part of a team focusing to design environments and props for a game mod

• Generated detailed production art such as turnarounds, isometrics and painted over 3D geometry for the team’s modelers


Director/Co-Editor/Concept Artist, March-April 2013

Maya’s Notebook, book trailer for author Isabel Allende

• Drafted storyboards, planned various transitions, painted various story moments

• In post-production co-edited trailer and assisted in creating VFX in After Effects


Background Painter/Colorist, January 2013-May 2013

Hillary Bradfield’s “Edith and the Bear,” award-winning animated short

• Collaborated with the rest of the art team to paint backgrounds and animation

• Emulated the style designated by the lead artist then following up with prompt revisions



San Jose State University, September 2008-May 2013

Bachelors of Fine Arts in Animation/Illustration



Adobe Photoshop CC, Sketchbook Pro 6, Autodesk Maya, ZBrush, After Effects, Flash, Google SketchUp, Adobe Premiere Pro, InDesign CC, UV texturing